Command · Import LUT
lut.import
Adds a .cube LUT file (1D or 3D, up to 65 points per side) to the project as an asset: it relinks and is collected like media.
- v1
- Capability EditProject
- Tool
lut_import
Request
{
"command": "lut.import",
"params": {
"path": "C:/LUTs/FilmLook.cube"
}
}Parameters
namestring- Display name. Default the file name.
pathstringRequired- The .cube file.
Discussion
Adds a .cube LUT file (1D or 3D, up to 65 points per side) to the project as an asset: it relinks and is collected like media. Returns its reference for color.grade.set's inputLut / look. Importing the same file again returns the existing asset.
Run it with wabcut-cli cmd <project> --json, from an MCP client as lut_import, or from an extension. See Edit commands for requests, references and results.
See also
lut.*
- lut.list
List LUTs. The built-in looks and camera input LUTs (with where their math comes from) and the project's LUT assets (path, offline, how many effects use each).